Liminal Foundation

Independent Game Studio

LIMINAL
FOUNDATION

LIMINAL
FOUNDATION

LIMINAL
FOUNDATION

LIMINAL
FOUNDATION

LIMINAL
FOUNDATION

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If you like SCP, the Backrooms, or obscure Analog Horror YouTube videos, boy have I got something for you 🖤

Founded by Jordan Winslow

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001Debut Title

Something is wrong inside Site-19. Something worse is out there. A strategic horror roguelike where no two runs tell the same story.

Investigate anomalies, contain creatures you don't understand, and try to hold a facility together while it falls apart around you. You won't come back stronger between runs. You'll come back knowing what went wrong, and that changes everything.

No jumpscares. No grinding. Just decisions and what they cost.

Operational Brief

Strategic horror built around the hour-long run. Play it once to see what happens. Play it again because now you know what went wrong
100+ classified creatures. Hidden traits. Branching dialogue. Multiple resolutions
A combat system built on information, not stats. Know the creature or lose to it
Every round has four phases. Only one belongs to you. The other three belong to the facility
Permanent creature database. Contain it once, know it forever

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Liminal Foundation Games • SCP: Dead Letter Protocol • Wishlist on Steam • Secure • Contain • Protect • Liminal Foundation Games • SCP: Dead Letter Protocol • Wishlist on Steam • Secure • Contain • Protect • Liminal Foundation Games • SCP: Dead Letter Protocol • Wishlist on Steam • Secure • Contain • Protect • Liminal Foundation Games • SCP: Dead Letter Protocol • Wishlist on Steam • Secure • Contain • Protect • 
002The Studio
Personnel FileLF-001
Jordan Winslow, founder and sole developer of Liminal Foundation Games
Jordan WinslowFounder / Developer

Games forged in
the liminal dark

My name is Jordan Winslow, thanks so much for looking at my little game studio! I've spent most of my life as a music producer (with one of the most well-known royalty free music catalogs online) and a web developer.

But I've wanted to make games ever since I was a little kid playing Majora's Mask and imagining how I could build my own levels. I used to make popular custom games in the StarCraft engine, maps for the little-known Sacrifice by Shiny Entertainment, and plenty of unpolished, unfinished games in RPG Maker and VN Maker.

After almost ten years of professional software development I finally had the skills to make my own. So I quit my day job, and for the past two years I've been working 8 to 12 hours practically every day of the week on SCP: Dead Letter Protocol, the most ambitious thing I've ever built.

There are plenty of great SCP games out there, but most of them put you in first person. Mine is highly inspired by the board game Eldritch Horror: an immersive role playing game built around story and psychological dread, where you really feel like you're in the facility while managing it from a high level strategy viewpoint. If it does well, I'll get to hire a small team and keep making games inspired by liminal spaces, cryptids, the SCP universe, the Backrooms, and analog horror.

003Connect

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Join the Discord

Playtest upcoming builds, talk directly with the developer, and help shape the game. This is the fastest way to reach me and the best place to follow development.

Join Discord

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